With the arrival of the information age, the relationship of the human being was decisively modified with their social environment. The emergence of computer technologies, television, computing and the internet, as well as the development of social networks, established new cultural paradigms that are not exempt from being affected by a nascent criminal dynamic. To tell the truth, the advent of computer culture is coupled with the structuring of a new criminal activity: cybercrime.

It is precisely for this reason that the current issue of the Mexican Journal of Criminal Sciences (MJCS) affects the computer phenomenon and its relationship with crime.

Thus, the article “Operations with illicit resources and fintech”, by Alberto Nava Garcés and Juliette Núñez Ruiz, affect the phenomenon of criminal liability of legal persons, money laundering and the creation of so-called fintech, that is, the foundation of those companies that provide financial services (some of these innovators) to through the use of information technologies.

For her part, Alicia Rubí Guerra Valdivia presents an article called “Identity in the era digital ”, which affects the importance of generating adequate legislation and treatment of information technology. In similar terms, Bibiana Beatriz Luz Clara refers that the use of the Technology has modified our society and created new disruptive processes, which require analysis and regulation from the legal space.

Mario Anselmo Gómez Sánchez analyzes a phenomenon that has become very important in recent years and of which little is known: the rights of access, rectification, cancellation or opposition of data (Arco), their constitutional recognition and the way in which they have worked in Mexico in the 10 years they have been protected. Carlos Ramírez Castañeda, for his part, warns of the existence of a cyber war that is not being won because there is no social awareness of the dangers on the network: the use of malware, attacks on infrastructure and legal loopholes.

But this number not only refers to the internet, companies or information rights, it also warns of the incidence of video games in the codification of a more violent social structure. Can playing a video game influence a person's behavior? Daniel Córdova Herrera investigates the possible answer to this question in his article "Videogames and crimes: correlation or superstitions?"

Thus, the RMCP, through the authors, seeks to offer innovative responses to social phenomena that affect current criminal activity.

                                                                                                                                                     Alejandra Silva.

Published: 2020-06-25